# FormatSwizzle0

> The channel specified is not present for the format

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
FormatSwizzle0 = 4
```

### Remarks

When querying a specific channel for a graphics format, returns this enum when the channel is not present, and the default for the channel is 0.
