# CopyBuffer(GraphicsBuffer, GraphicsBuffer)

> Adds a command to copy the contents of one GraphicsBuffer into another.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void CopyBuffer(GraphicsBuffer source, GraphicsBuffer dest)
```

### Parameters

**** (\[GraphicsBuffer]\(/engine/6000.6/script-reference/unityengine/graphicsbuffer)): The source buffer.**** (\[GraphicsBuffer]\(/engine/6000.6/script-reference/unityengine/graphicsbuffer)): The destination buffer.

### Remarks

This is the equivalent of calling [Graphics.CopyBuffer](/engine/6000.6/script-reference/unityengine/graphics/copybuffer.md), using a CommandBuffer.
