# LogicalSet

> Logical SET (1) (D3D11.1 only).

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
LogicalSet = 6
```

### Remarks

Performs logical SET (1) operation, effectively setting all bits in the render target. This mode is currently only available with D3D11 renderer on DX11.1 class hardware and DX runtime.
