# BatchMaterialID

> The batch Material ID.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule
* **Implements:** [IEquatable\<BatchMaterialID>](https://learn.microsoft.com/dotnet/api/system.iequatable-1)

```csharp
public struct BatchMaterialID : IEquatable<BatchMaterialID>
```
