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Unity Engine


Unity Engine


allDepthSorted

Indicates whether all draw commands in the current draw range have the BatchDrawCommandFlags.HasSortingPosition flag set.
Read time 1 minuteLast updated a month ago

Definition

public bool allDepthSorted { get; set; }

Remarks

Set this to
true
if all the draw commands have the flag set, and
false
otherwise. As an optimization, Unity can efficiently skip the rendering of the entire draw range when this is true and the render pass is not depth sorted. Otherwise, Unity must check every draw command inside the range separately for the flag.