# HasSortingPosition

> Instances in the draw command have explicit world space sorting positions in the instanceSortingPositions array. Unity uses those sorting positions for depth sorting.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
HasSortingPosition = 8
```
