# cullingPlanes

> Planes to cull against.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public readonly NativeArray<Plane> cullingPlanes
```

### Remarks

This array contains the culling planes of all the [BatchCullingContext.cullingSplits](/engine/6000.6/script-reference/unityengine/rendering/batchcullingcontext/cullingsplits.md). Each [CullingSplit](/engine/6000.6/script-reference/unityengine/rendering/cullingsplit.md) contains a starting offset index and the number of the planes in the split.
