# done

> Checks whether the request has been processed.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool done { get; }
```

### Remarks

If an error has occurred during processing, then calling [AsyncGPUReadbackRequest.hasError](/engine/6000.6/script-reference/unityengine/rendering/asyncgpureadbackrequest/haserror.md) on this request will return true.
