# defaultReflectionTexture

> Adds a delegate to get notifications when the default specular Cubemap is changed.

## Definition

* **Type:** Event
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static event Action<Texture> defaultReflectionTexture
```

### Remarks

Additional Resources: [ReflectionProbe](/engine/6000.6/script-reference/unityengine/reflectionprobe.md).

### Examples

```csharp
using UnityEngine;
using UnityEngine.Rendering;

public class ReflectionProbeManager : MonoBehaviour
{
    private static void OnSetDefaultReflection(Texture cubemap)
    {
        Debug.Log("Default reflection cubemap was changed.");
    }

    void Start()
    {
        ReflectionProbe.defaultReflectionTexture += OnSetDefaultReflection;
    }

    void OnDestroy()
    {
        ReflectionProbe.defaultReflectionTexture -= OnSetDefaultReflection;
    }
}
```
