# end

> The end index of the range (not inclusive).

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public int end { get; }
```

### Remarks

Calculated by adding [RangeInt.length](/engine/6000.6/script-reference/unityengine/rangeint/length.md) to [RangeInt.start](/engine/6000.6/script-reference/unityengine/rangeint/start.md) (for instance, if you have a string “abcdef” and you care about “cde”, then this value is (start) 2 + (length) 3 = 5).
