# GetRootPlayable(int)

> Returns the Playable with no output connections at the given index.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Playables](/engine/6000.6/script-reference/unityengine/playables.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public Playable GetRootPlayable(int index)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The index of the root [Playable](/engine/6000.6/script-reference/unityengine/playables/playable.md).

### Returns

| Type                                                                          | Description |
| ----------------------------------------------------------------------------- | ----------- |
| [Playable](/engine/6000.6/script-reference/unityengine/playables/playable.md) |             |
