# Texture

> Describes that the information flowing in and out of the Playable is of type Texture.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Playables](/engine/6000.6/script-reference/unityengine/playables.md)
* **Assembly:** UnityEngine.CoreModule

> **Warning:**
>
> **Deprecated.** DataStreamType is no longer required and will be removed in a future release.

```csharp
Texture = 2
```
