# queriesHitTriggers

> Specifies whether queries (raycasts, spherecasts, overlap tests, etc.) hit Triggers by default.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.PhysicsModule

```csharp
public static bool queriesHitTriggers { get; set; }
```

### Remarks

This can be overridden on a per-query level by specifying the QueryTriggerInteraction parameter.

Additional Resources: [Physics.Raycast](/engine/6000.6/script-reference/unityengine/physics/raycast.md).
