# GetEnabledVertexStreams(ParticleSystemVertexStreams)

> Queries whether the Particle System renderer uses a particular set of vertex streams.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

> **Warning:**
>
> **Deprecated.** GetEnabledVertexStreams is deprecated. Use GetActiveVertexStreams instead.

```csharp
public ParticleSystemVertexStreams GetEnabledVertexStreams(ParticleSystemVertexStreams streams)
```

### Parameters

**** (\[ParticleSystemVertexStreams]\(/engine/6000.6/script-reference/unityengine/particlesystemvertexstreams)): Streams to query.

### Returns

| Type                                                                                                      | Description                                                  |
| --------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------ |
| [ParticleSystemVertexStreams](/engine/6000.6/script-reference/unityengine/particlesystemvertexstreams.md) | The subset of the queried streams that are actually enabled. |

### Remarks

Additional Resources: [ParticleSystemRenderer.AreVertexStreamsEnabled](/engine/6000.6/script-reference/unityengine/particlesystemrenderer/arevertexstreamsenabled.md), [ParticleSystemRenderer.SetActiveVertexStreams](/engine/6000.6/script-reference/unityengine/particlesystemrenderer/setactivevertexstreams.md).
