# vectorFieldAttraction

> Controls how strongly particles are dragged into the vector field motion.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
public ParticleSystem.MinMaxCurve vectorFieldAttraction { get; set; }
```

### Remarks

Set in conjunction with [ParticleSystemForceField.vectorFieldSpeed](/engine/6000.6/script-reference/unityengine/particlesystemforcefield/vectorfieldspeed.md) to apply a vector field to the particle motion. Additional Resources: [ParticleSystemForceField](/engine/6000.6/script-reference/unityengine/particlesystemforcefield.md).
