# endRange

> Determines the size of the shape used for influencing particles.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
public float endRange { get; set; }
```

### Remarks

Additional Resources: [ParticleSystemForceField](/engine/6000.6/script-reference/unityengine/particlesystemforcefield.md).
