# TwoConstants

> Use a random value between 2 constants for the ParticleSystem.MinMaxCurve.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
TwoConstants = 3
```

### Remarks

The value returned will be chosen at each evaluation as a random value between the two given constants, and will not be dependent on the variable factor (for instance, Particle System age, or particle speed).
