# Disabled

> ParticleSystem::GetTriggerParticles does not return any information about which colliders each particle is interacting with.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
Disabled = 0
```
