# ParticleSystemBakeMeshOptions

> Configure how a Particle System is baked into a mesh.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
[Flags]
public enum ParticleSystemBakeMeshOptions
```

## Fields

| Value                                                                                                                     | Description                                          |
| ------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------- |
| [BakePosition](/engine/6000.6/script-reference/unityengine/particlesystembakemeshoptions/bakeposition.md)                 | Bake the Transform position into the mesh.           |
| [BakeRotationAndScale](/engine/6000.6/script-reference/unityengine/particlesystembakemeshoptions/bakerotationandscale.md) | Bake the Transform rotation and scale into the mesh. |
| [Default](/engine/6000.6/script-reference/unityengine/particlesystembakemeshoptions/default.md)                           | The default baking options.                          |
