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Unity Engine


maxColliderCount

The maximum number of collision shapes that can be attached to this Particle System trigger.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
Warning
Deprecated. The maxColliderCount restriction has been removed. Please use colliderCount instead to find out how many colliders there are.
public int maxColliderCount { get; }