# mode

> Select whether the animated Texture information comes from a grid of frames on a single Texture, or from a list of Sprite objects.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
public ParticleSystemAnimationMode mode { get; set; }
```

### Remarks

Additional Resources: [Sprite](/engine/6000.6/script-reference/unityengine/sprite.md).
