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Unity Engine


enabled

Specifies whether the TextureSheetAnimationModule is enabled or disabled.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public bool enabled { get; set; }

Remarks

Examples

using UnityEngine;[RequireComponent(typeof(ParticleSystem))]public class ExampleClass : MonoBehaviour{ private ParticleSystem ps; public ParticleSystemAnimationType animType; void Start() { ps = GetComponent<ParticleSystem>(); var main = ps.main; main.startLifetimeMultiplier = 2.0f; var tex = ps.textureSheetAnimation; tex.enabled = true; tex.numTilesX = 4; tex.numTilesY = 2; } void Update() { var tex = ps.textureSheetAnimation; tex.animation = animType; } void OnGUI() { animType = (ParticleSystemAnimationType)GUI.SelectionGrid(new Rect(25, 25, 300, 30), (int)animType, new GUIContent[] { new GUIContent("WholeSheet"), new GUIContent("SingleRow") }, 2); }}