sphericalDirectionAmount
Makes particles move in a spherical direction from their starting point.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.ParticleSystemModule
public float sphericalDirectionAmount { get; set; }
Remarks
This accepts values from 0 to 1, where 0 causes the particles to retain their default direction and 1 causes a completely spherical direction. Values in between 0 and 1 blend the default shape direction with a spherical direction. This means that at 0.5, you get 50% of the default shape and 50% of a spherical direction. At 1, the particle direction points outwards from the center to create a uniform sphere. Additional Resources: ParticleSystem.ShapeModule.shapeType.