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Unity Engine


donutRadius

The thickness of the Donut shape to emit particles from.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public float donutRadius { get; set; }

Remarks

Controls the secondary radius of the Donut shape. Additional Resources: ParticleSystem.ShapeModule.shapeType.