# randomValue

> The random value of the particle.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

> **Warning:**
>
> **Deprecated.** randomValue property is deprecated. Use randomSeed instead to control random behavior of particles.

```csharp
public float randomValue { get; set; }
```

### Remarks

This value is used to interpolate between the two curves when random between curves is used.
