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Unity Engine


multiplyColliderForceByParticleSpeed

Specifies whether the physics system considers particle speeds when it applies forces to Colliders.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public bool multiplyColliderForceByParticleSpeed { get; set; }

Remarks