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Unity Engine


multiplyColliderForceByCollisionAngle

Specifies whether the physics system considers the collision angle when it applies forces from particles to Colliders.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public bool multiplyColliderForceByCollisionAngle { get; set; }

Remarks