# device

> Gets the device created by o:GraphicsDevice.CreateGraphicsDevice().

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.NVIDIA](/engine/6000.6/script-reference/unityengine/nvidia.md)
* **Assembly:** UnityEngine.NVIDIAModule

```csharp
public static GraphicsDevice device { get; }
```

### Remarks

If the device hasn't been created this property evaluates to null.
