# subrectOffsetX

> The subrectangle x-axis offset of input buffers to use.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.NVIDIA](/engine/6000.6/script-reference/unityengine/nvidia.md)
* **Assembly:** UnityEngine.NVIDIAModule

```csharp
public uint subrectOffsetX { get; set; }
```
