# LineStrip

> Connects indices consecutively to form a single continuous line.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
LineStrip = 4
```

### Remarks

Use the `LineStrip` topology to create mesh geometries composed of a single line that spans multiple vertices. Each vertex connects to the next, creating a continuous path.
