# Type

> Returns the type of the geometry shape that was saved previously.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.LowLevelPhysics](/engine/6000.6/script-reference/unityengine/lowlevelphysics.md)
* **Assembly:** UnityEngine.PhysicsModule

```csharp
public GeometryType Type { get; }
```

### Remarks

Additional Resources: [GeometryType](/engine/6000.6/script-reference/unityengine/lowlevelphysics/geometrytype.md).
