# enabled

> Allows you to enable or disable the LODGroup.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool enabled { get; set; }
```

### Remarks

When enabled, the LODGroup manages which Renderer(s) to display or fade between based on the [LOD](/engine/6000.6/script-reference/unityengine/lod.md) settings assigned to the LODGroup. If you disable the LODGroup, it performs no action and all the Renderers in the group become enabled.
