# crossFadeAnimationDuration

> The cross-fading animation duration in seconds. ArgumentException will be thrown if it is set to zero or a negative value.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static float crossFadeAnimationDuration { get; set; }
```

### Remarks

Additional Resources: [LODGroup.animateCrossFading](/engine/6000.6/script-reference/unityengine/lodgroup/animatecrossfading.md).
