# SetIntegrationContext(IntegrationContext)

> Set integration context.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.LightTransport](/engine/6000.6/script-reference/unityengine/lighttransport.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public void SetIntegrationContext(IntegrationContext context)
```

### Parameters

**** (\[IntegrationContext]\(/engine/6000.6/script-reference/unityengine/lighttransport/integrationcontext)): Integration context to set.

### Remarks

Set integration context on the world.
