# GetPositionsSelf()

> Gets the positions of the baked light probes stored in this LightProbes object.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public Vector3[] GetPositionsSelf()
```

### Returns

| Type                                                                  | Description                                       |
| --------------------------------------------------------------------- | ------------------------------------------------- |
| [Vector3\[\]](/engine/6000.6/script-reference/unityengine/vector3.md) | The array of positions of the baked light probes. |

### Remarks

Additional Resources: [LightProbes.countSelf](/engine/6000.6/script-reference/unityengine/lightprobes/countself.md).
