# dataFormat

> The texture data format used by the Light Probe Proxy Volume 3D texture.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

> **Warning:**
>
> **Deprecated.** The Light Probe Proxy Volume component is deprecated now that the Built-In Render Pipeline is deprecated. To use an alternative, refer to the documentation in the component help icon. #from(6000.5)

```csharp
public LightProbeProxyVolume.DataFormat dataFormat { get; set; }
```

### Remarks

This setting can impact the CPU and GPU performance when generating CPU texture data and sampling the texture on the GPU.
