# SeparateDirectional

> Directional information for direct light is stored separately from directional information for indirect light, encoded as 4 lightmaps.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

> **Warning:**
>
> **Removed.** Enum member LightmapsMode.SeparateDirectional has been removed. Use CombinedDirectional instead
>
> **Upgrade to** [LightmapsMode.CombinedDirectional](/engine/6000.6/script-reference/unityengine/lightmapsmode/combineddirectional.md)

```csharp
SeparateDirectional = 2
```
