# EnableLegacyPngGammaRuntimeLoadBehavior

> Enables legacy PNG runtime import behavior.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ImageConversionModule

```csharp
public static bool EnableLegacyPngGammaRuntimeLoadBehavior { get; set; }
```

### Remarks

In previous versions of Unity, texture data from all PNG textures containing a gAMA block was returned in gamma 2.0 space. If you want to retain this old behavior, for example when working with older projects that dynamically load textures using [ImageConversion.LoadImage](/engine/6000.6/script-reference/unityengine/imageconversion/loadimage.md) or `Texture2D.LoadImage`, set this flag to `true`.
