# useLimits

> Enables the joint's HingeJoint.limits. Disabled by default.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.PhysicsModule

```csharp
public bool useLimits { get; set; }
```

### Remarks

Additional Resources: [JointLimits](/engine/6000.6/script-reference/unityengine/jointlimits.md).
