# GUISkin

> Defines how GUI looks and behaves.

## Definition

* **Type:** Class
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.IMGUIModule
* **Inherits from:** [ScriptableObject](/engine/6000.6/script-reference/unityengine/scriptableobject.md)

```csharp
public sealed class GUISkin : ScriptableObject
```

## Remarks

GUISkin contains GUI settings and a collection of [GUIStyle](/engine/6000.6/script-reference/unityengine/guistyle.md) objects that together specify GUI skin.

Active GUI skin is get and set through [GUI.skin](/engine/6000.6/script-reference/unityengine/gui/skin.md).

## Properties

| Property                                                                                                                | Description                                                                                                                                                        |
| ----------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| [box](/engine/6000.6/script-reference/unityengine/guiskin/box.md)                                                       | Style used by default for [GUI.Box](/engine/6000.6/script-reference/unityengine/gui/box.md) controls.                                                              |
| [button](/engine/6000.6/script-reference/unityengine/guiskin/button.md)                                                 | Style used by default for [GUI.Button](/engine/6000.6/script-reference/unityengine/gui/button.md) controls.                                                        |
| [customStyles](/engine/6000.6/script-reference/unityengine/guiskin/customstyles.md)                                     | Array of GUI styles for specific needs.                                                                                                                            |
| [font](/engine/6000.6/script-reference/unityengine/guiskin/font.md)                                                     | The default font to use for all styles.                                                                                                                            |
| [horizontalScrollbar](/engine/6000.6/script-reference/unityengine/guiskin/horizontalscrollbar.md)                       | Style used by default for the background part of [GUI.HorizontalScrollbar](/engine/6000.6/script-reference/unityengine/gui/horizontalscrollbar.md) controls.       |
| [horizontalScrollbarLeftButton](/engine/6000.6/script-reference/unityengine/guiskin/horizontalscrollbarleftbutton.md)   | Style used by default for the left button on [GUI.HorizontalScrollbar](/engine/6000.6/script-reference/unityengine/gui/horizontalscrollbar.md) controls.           |
| [horizontalScrollbarRightButton](/engine/6000.6/script-reference/unityengine/guiskin/horizontalscrollbarrightbutton.md) | Style used by default for the right button on [GUI.HorizontalScrollbar](/engine/6000.6/script-reference/unityengine/gui/horizontalscrollbar.md) controls.          |
| [horizontalScrollbarThumb](/engine/6000.6/script-reference/unityengine/guiskin/horizontalscrollbarthumb.md)             | Style used by default for the thumb that is dragged in [GUI.HorizontalScrollbar](/engine/6000.6/script-reference/unityengine/gui/horizontalscrollbar.md) controls. |
| [horizontalSlider](/engine/6000.6/script-reference/unityengine/guiskin/horizontalslider.md)                             | Style used by default for the background part of [GUI.HorizontalSlider](/engine/6000.6/script-reference/unityengine/gui/horizontalslider.md) controls.             |
| [horizontalSliderThumb](/engine/6000.6/script-reference/unityengine/guiskin/horizontalsliderthumb.md)                   | Style used by default for the thumb that is dragged in [GUI.HorizontalSlider](/engine/6000.6/script-reference/unityengine/gui/horizontalslider.md) controls.       |
| [label](/engine/6000.6/script-reference/unityengine/guiskin/label.md)                                                   | Style used by default for [GUI.Label](/engine/6000.6/script-reference/unityengine/gui/label.md) controls.                                                          |
| [scrollView](/engine/6000.6/script-reference/unityengine/guiskin/scrollview.md)                                         | Style used by default for the background of ScrollView controls (see [GUI.BeginScrollView](/engine/6000.6/script-reference/unityengine/gui/beginscrollview.md)).   |
| [settings](/engine/6000.6/script-reference/unityengine/guiskin/settings.md)                                             | Generic settings for how controls should behave with this skin.                                                                                                    |
| [textArea](/engine/6000.6/script-reference/unityengine/guiskin/textarea.md)                                             | Style used by default for [GUI.TextArea](/engine/6000.6/script-reference/unityengine/gui/textarea.md) controls.                                                    |
| [textField](/engine/6000.6/script-reference/unityengine/guiskin/textfield.md)                                           | Style used by default for [GUI.TextField](/engine/6000.6/script-reference/unityengine/gui/textfield.md) controls.                                                  |
| [toggle](/engine/6000.6/script-reference/unityengine/guiskin/toggle.md)                                                 | Style used by default for [GUI.Toggle](/engine/6000.6/script-reference/unityengine/gui/toggle.md) controls.                                                        |
| [verticalScrollbar](/engine/6000.6/script-reference/unityengine/guiskin/verticalscrollbar.md)                           | Style used by default for the background part of [GUI.VerticalScrollbar](/engine/6000.6/script-reference/unityengine/gui/verticalscrollbar.md) controls.           |
| [verticalScrollbarDownButton](/engine/6000.6/script-reference/unityengine/guiskin/verticalscrollbardownbutton.md)       | Style used by default for the down button on [GUI.VerticalScrollbar](/engine/6000.6/script-reference/unityengine/gui/verticalscrollbar.md) controls.               |
| [verticalScrollbarThumb](/engine/6000.6/script-reference/unityengine/guiskin/verticalscrollbarthumb.md)                 | Style used by default for the thumb that is dragged in [GUI.VerticalScrollbar](/engine/6000.6/script-reference/unityengine/gui/verticalscrollbar.md) controls.     |
| [verticalScrollbarUpButton](/engine/6000.6/script-reference/unityengine/guiskin/verticalscrollbarupbutton.md)           | Style used by default for the up button on [GUI.VerticalScrollbar](/engine/6000.6/script-reference/unityengine/gui/verticalscrollbar.md) controls.                 |
| [verticalSlider](/engine/6000.6/script-reference/unityengine/guiskin/verticalslider.md)                                 | Style used by default for the background part of [GUI.VerticalSlider](/engine/6000.6/script-reference/unityengine/gui/verticalslider.md) controls.                 |
| [verticalSliderThumb](/engine/6000.6/script-reference/unityengine/guiskin/verticalsliderthumb.md)                       | Style used by default for the thumb that is dragged in [GUI.VerticalSlider](/engine/6000.6/script-reference/unityengine/gui/verticalslider.md) controls.           |
| [window](/engine/6000.6/script-reference/unityengine/guiskin/window.md)                                                 | Style used by default for Window controls (Additional Resources: [GUI.Window](/engine/6000.6/script-reference/unityengine/gui/window.md)).                         |

## Methods

| Method                                                                        | Description                                                                                                                                      |
| ----------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------ |
| [FindStyle](/engine/6000.6/script-reference/unityengine/guiskin/findstyle.md) | Try to search for a [GUIStyle](/engine/6000.6/script-reference/unityengine/guistyle.md). This functions returns NULL and does not give an error. |
| [GetStyle](/engine/6000.6/script-reference/unityengine/guiskin/getstyle.md)   | Get a named [GUIStyle](/engine/6000.6/script-reference/unityengine/guistyle.md).                                                                 |

## Inheritance

**Inherited Members:**

* [ScriptableObject.CreateInstance(string)](/engine/6000.6/script-reference/unityengine/scriptableobject/createinstance.md#createinstance\(string\))
* [ScriptableObject.CreateInstance(Type)](/engine/6000.6/script-reference/unityengine/scriptableobject/createinstance.md#createinstance\(type\))
* [ScriptableObject.CreateInstance\<T>()](/engine/6000.6/script-reference/unityengine/scriptableobject/createinstance.md)
* [Object.GetEntityId()](/engine/6000.6/script-reference/unityengine/object/getentityid.md)
* [Object.GetHashCode()](/engine/6000.6/script-reference/unityengine/object/gethashcode.md)
* [Object.InstantiateAsync\<T>(T)](/engine/6000.6/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, Transform)](/engine/6000.6/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, Vector3, Quaternion)](/engine/6000.6/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, Transform, Vector3, Quaternion)](/engine/6000.6/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int)](/engine/6000.6/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform)](/engine/6000.6/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Vector3, Quaternion)](/engine/6000.6/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, ReadOnlySpan\<Vector3>, ReadOnlySpan\<Quaternion>)](/engine/6000.6/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform, Vector3, Quaternion)](/engine/6000.6/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform, Vector3, Quaternion, CancellationToken)](/engine/6000.6/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform, ReadOnlySpan\<Vector3>, ReadOnlySpan\<Quaternion>)](/engine/6000.6/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform, ReadOnlySpan\<Vector3>, ReadOnlySpan\<Quaternion>, CancellationToken)](/engine/6000.6/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, InstantiateParameters, CancellationToken)](/engine/6000.6/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, InstantiateParameters, CancellationToken)](/engine/6000.6/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, Vector3, Quaternion, InstantiateParameters, CancellationToken)](/engine/6000.6/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Vector3, Quaternion, InstantiateParameters, CancellationToken)](/engine/6000.6/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, ReadOnlySpan\<Vector3>, ReadOnlySpan\<Quaternion>, InstantiateParameters, CancellationToken)](/engine/6000.6/script-reference/unityengine/object/instantiateasync.md)
* [Object.Instantiate(Object, Vector3, Quaternion)](/engine/6000.6/script-reference/unityengine/object/instantiate.md#instantiate\(object-vector3-quaternion\))
* [Object.Instantiate(Object, Vector3, Quaternion, Transform)](/engine/6000.6/script-reference/unityengine/object/instantiate.md#instantiate\(object-vector3-quaternion-transform\))
* [Object.Instantiate(Object)](/engine/6000.6/script-reference/unityengine/object/instantiate.md#instantiate\(object\))
* [Object.Instantiate(Object, Scene)](/engine/6000.6/script-reference/unityengine/object/instantiate.md#instantiate\(object-scene\))
* [Object.Instantiate\<T>(T, InstantiateParameters)](/engine/6000.6/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Vector3, Quaternion, InstantiateParameters)](/engine/6000.6/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate(Object, Transform)](/engine/6000.6/script-reference/unityengine/object/instantiate.md#instantiate\(object-transform\))
* [Object.Instantiate(Object, Transform, bool)](/engine/6000.6/script-reference/unityengine/object/instantiate.md#instantiate\(object-transform-bool\))
* [Object.Instantiate\<T>(T)](/engine/6000.6/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Vector3, Quaternion)](/engine/6000.6/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Vector3, Quaternion, Transform)](/engine/6000.6/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Transform)](/engine/6000.6/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Transform, bool)](/engine/6000.6/script-reference/unityengine/object/instantiate.md)
* [Object.Destroy(Object, float)](/engine/6000.6/script-reference/unityengine/object/destroy.md)
* [Object.DestroyImmediate(Object, bool)](/engine/6000.6/script-reference/unityengine/object/destroyimmediate.md)
* [Object.FindObjectsByType(Type)](/engine/6000.6/script-reference/unityengine/object/findobjectsbytype.md#findobjectsbytype\(type\))
* [Object.FindObjectsByType(Type, FindObjectsInactive)](/engine/6000.6/script-reference/unityengine/object/findobjectsbytype.md#findobjectsbytype\(type-findobjectsinactive\))
* [Object.DontDestroyOnLoad(Object)](/engine/6000.6/script-reference/unityengine/object/dontdestroyonload.md)
* [Object.FindAnyObjectByType\<T>()](/engine/6000.6/script-reference/unityengine/object/findanyobjectbytype.md#findanyobjectbytypet\(\))
* [Object.FindAnyObjectByType\<T>(FindObjectsInactive)](/engine/6000.6/script-reference/unityengine/object/findanyobjectbytype.md#findanyobjectbytypet\(findobjectsinactive\))
* [Object.FindObjectsByType\<T>()](/engine/6000.6/script-reference/unityengine/object/findobjectsbytype.md#findobjectsbytypet\(\))
* [Object.FindObjectsByType\<T>(FindObjectsInactive)](/engine/6000.6/script-reference/unityengine/object/findobjectsbytype.md#findobjectsbytypet\(findobjectsinactive\))
* [Object.FindAnyObjectByType(Type)](/engine/6000.6/script-reference/unityengine/object/findanyobjectbytype.md#findanyobjectbytype\(type\))
* [Object.FindAnyObjectByType(Type, FindObjectsInactive)](/engine/6000.6/script-reference/unityengine/object/findanyobjectbytype.md#findanyobjectbytype\(type-findobjectsinactive\))
* [Object.ToString()](/engine/6000.6/script-reference/unityengine/object/tostring.md)
* [Object.name](/engine/6000.6/script-reference/unityengine/object/name.md)
* [Object.hideFlags](/engine/6000.6/script-reference/unityengine/object/hideflags.md)

### Operators

| Operator                                                                           | Description                                                             |
| ---------------------------------------------------------------------------------- | ----------------------------------------------------------------------- |
| [operator ==](/engine/6000.6/script-reference/unityengine/object/op-equality.md)   | Compares two object references to see if they refer to the same object. |
| [bool](/engine/6000.6/script-reference/unityengine/object/op-implicit.md)          | Determines whether the object exists.                                   |
| [operator !=](/engine/6000.6/script-reference/unityengine/object/op-inequality.md) | Compares if two objects refer to a different object.                    |
