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Unity Engine


Vertex

GraphicsBuffer can be used as a vertex buffer.
Read time 1 minuteLast updated 7 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
Vertex = 1

Remarks

DirectX 11 does not allow
Vertex
buffers to also be GraphicsBuffer.Target.Structured. For compute shader mesh data access with DirectX 11 compatibility, it is best to use GraphicsBuffer.Target.Raw.