# ClearRandomWriteTargets()

> Unset random write targets for Shader Model 4.5 level pixel shaders.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static void ClearRandomWriteTargets()
```

### Remarks

This function unsets any "random write" targets that were previously set with [Graphics.SetRandomWriteTarget](/engine/6000.6/script-reference/unityengine/graphics/setrandomwritetarget.md).
