# GetGpuTimerFrequency()

> This returns the frequency of GPU timer on the current platform. Currently always 1000000000.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static ulong GetGpuTimerFrequency()
```

### Returns

| Type                                                          | Description                               |
| ------------------------------------------------------------- | ----------------------------------------- |
| [ulong](https://learn.microsoft.com/dotnet/api/system.uint64) | GPU timer frequency for current platform. |
