# TickRealtimeProbes()

> Update the reflection probes.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Experimental.Rendering](/engine/6000.6/script-reference/unityengine/experimental/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public virtual bool TickRealtimeProbes()
```

### Returns

| Type                                                          | Description                             |
| ------------------------------------------------------------- | --------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | Whether a reflection probe was updated. |

### Remarks

Does nothing.

Override this method to update the real-time reflection probes. See [IScriptableRuntimeReflectionSystem](/engine/6000.6/script-reference/unityengine/experimental/rendering/iscriptableruntimereflectionsystem.md).
