# AngularFalloffType

> Sets the method to use to compute the angular attenuation of spot lights.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine.Experimental.GlobalIllumination](/engine/6000.6/script-reference/unityengine/experimental/globalillumination.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public enum AngularFalloffType : byte
```

## Fields

| Value                                                                                                                                            | Description                                                                    |
| ------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------ |
| [AnalyticAndInnerAngle](/engine/6000.6/script-reference/unityengine/experimental/globalillumination/angularfallofftype/analyticandinnerangle.md) | No falloff inside inner angle then compute falloff using analytic formula.     |
| [LUT](/engine/6000.6/script-reference/unityengine/experimental/globalillumination/angularfallofftype/lut.md)                                     | Uses a lookup table to calculate falloff and does not support the inner angle. |
