# UnityEventCallState

> Controls the scope of UnityEvent callbacks.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine.Events](/engine/6000.6/script-reference/unityengine/events.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public enum UnityEventCallState
```

## Fields

| Value                                                                                                          | Description                                                 |
| -------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------- |
| [EditorAndRuntime](/engine/6000.6/script-reference/unityengine/events/unityeventcallstate/editorandruntime.md) | Callback is always issued.                                  |
| [Off](/engine/6000.6/script-reference/unityengine/events/unityeventcallstate/off.md)                           | Callback is not issued.                                     |
| [RuntimeOnly](/engine/6000.6/script-reference/unityengine/events/unityeventcallstate/runtimeonly.md)           | Callback is only issued in the Runtime and Editor playmode. |
