# AnchorMax

> Selects driven property combining DrivenTransformProperties.AnchorMaxX and DrivenTransformProperties.AnchorMaxY.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
AnchorMax = AnchorMaxX | AnchorMaxY
```
