# maxConstantBufferSize

> This property mimics platform-specific behavior caused by SystemInfo.maxConstantBufferSize. Use this property for platform-specific testing in the Unity Editor.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Device](/engine/6000.6/script-reference/unityengine/device.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static int maxConstantBufferSize { get; }
```
