# RemoveAll()

> Remove all reports from available reports list.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static void RemoveAll()
```

### Remarks

Additional Resources: [CrashReport.Remove](/engine/6000.6/script-reference/unityengine/crashreport/remove.md).
