# otherBodyInstanceID

> Instance ID of the second Rigidbody or the ArticulationBody in the pair.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.PhysicsModule

> **Warning:**
>
> **Removed.** otherBodyInstanceID is deprecated, use otherBodyEntityId instead.

```csharp
public int otherBodyInstanceID { get; }
```
